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Can I use a jpeg image to set the texture on a scene object that I created from an stl file?

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I want to create an object in a 3D scene, whose shape is defined in an stl file. I then want to put an image from a jpeg on the surface of the image using the texture property. If I create the object using, for example, the Create Box.vi, instead of the stl file, I can apply the jpeg. But as soon as I create the object from the stl file, the jpeg can't be applied. Any ideas or is this just not possible?

Example VI, stl and jpeg files attached.

 


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